The red and blue Corp and Runner backs have been simplifiedthank godand flattened, while still retaining the general layout and recognizable shapes, such as the circle and floating arcs in the Runner back and the bizarre little bridges characterizing the Corp back
Fateful Absence Fateful Absence comes in at number 3 and for good reason
If you'd rather go that route, swap it out with something like Sea Gate Restoration to ensure you have no maximum hand size for the rest of the game
These cards will often make or break your match-ups, and they can take over games single-handedly
Its a catch-all answer to a lot of annoying permanents, its an aura so its searchable with Shrine Steward, and its also a great answer to opposing commanders without putting them back in the command zone
Stunt Double Did the world fall asleep and forget how good Stunt Double is